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Overview

Life After BOB: The Chalice Study, introduces the character of Chalice Wong, a 10-year-old girl whose father, Dr. Wong, installs in her nervous system an experimental artificial intelligence named BOB ('Bag of Beliefs') to guide her through the challenge of growing up in an ever-changing world. As Dr. Wong begins to prefer BOB to Chalice, and as BOB threatens to lead Chalice's life better than herself, a jealous Chalice wonders: what is left for me to do, as a classic human? Life After BOB invents a new form of programmable narrative that allows the visitor to explore more deeply the narratives of the world, and even to influence its contents. Ian Cheng combines the real-time cinematic tools of the Unity program with an AI-managed 'wiki world', which gives the viewer read and write rights to play, modify and expand the details of the fictional world by editing the wiki. The exhibition presents a large-scale experience of narrative animation that emphasises...

Life After BOB: The Chalice Study, introduces the character of Chalice Wong, a 10-year-old girl whose father, Dr. Wong, installs in her nervous system an experimental artificial intelligence named BOB ("Bag of Beliefs") to guide her through the challenge of growing up in an ever-changing world. As Dr. Wong begins to prefer BOB to Chalice, and as BOB threatens to lead Chalice's life better than herself, a jealous Chalice wonders: what is left for me to do, as a classic human?

Life After BOB invents a new form of programmable narrative that allows the visitor to explore more deeply the narratives of the world, and even to influence its contents. Ian Cheng combines the real-time cinematic tools of the Unity program with an AI-managed 'wiki world', which gives the viewer read and write rights to play, modify and expand the details of the fictional world by editing the wiki.

The exhibition presents a large-scale experience of narrative animation that emphasises the drama of the story, but is also a vivid presentation of the changes made to the wiki world of Life After BOB. The exhibition also includes an interactive 'World Watching' which is a presentation of the animation that allows the viewer to freely explore the details of the Life After BOB world at their own pace.

In his latest work, Ian Cheng has defined the principles of video game design, improvisation, and cognitive science to create computer simulations that explore an agent's ability to respond to a constantly changing environment.

Photos: View of Life After BOB: The Chalice Study, a work by Ian Cheng, located in Les Forges, LUMA Arles, Parc des Ateliers, France.

©Marc Domage

Luma Arles

Parc des Ateliers
45 Chemin des Minimes
33 Avenue Victor Hugo
13200 Arles

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